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emitter particles not colliding
Hi,
I apologize, as I know this has been asked and answered a lot. I’ve gone through a ton of answers and cannot seem to figure out what I’m doing wrong here. I’m trying to get some emitted bubbles to collide with the container they’re in, but they continually go through the objects they’re supposed to collide with. I’ve tried changing the collider object’s mesh to static. I’ve tried increasing the steps in the project settings. I’ve tried using different shapes to see if they might work better. I’ve tried using collision size increments. Nothing seems to have any effect. I’m attaching the project. Any help would be greatly appreciated, as I really need to figure this out.
13007_particlecollisionproblem.c4d.zip
Thanks!