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Element 3d – Duplicating models to specific locations
Hey guys,
I’m creating a map that includes radio towers scattered around the US to specific cities. However, I also need the ability to go back and add some basic modeling changes and textures later on once i figure out where they all go.
I can’t use the particle replicator since I can’t control where each instance goes, so i duplicated the solid of which each Element 3d effect is applied and moved them each individually. I’ve noticed however, that when i make a change to one of the models through “scene setup” such as adding a red sphere at the top, it doesn’t carry through to each duplication. Is there a better way that I should be approaching this so that I can make one change that affects each instance?
Thanks!
Brian
Brian