Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Efficient way to clone complex geometry

  • Efficient way to clone complex geometry

    Posted by Sasha Zelman on October 30, 2011 at 5:41 am

    I need to render a scene with hundreds of clones of fairly complex model (a million of polygons or so). Is it possible? And if so, what are the most efficient approaches?

    Sasha Zelman replied 14 years, 9 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    October 30, 2011 at 3:08 pm

    Yes, you can do it. You need to check the “render instances” box in the cloner. That, in effect, gives you all of the clones with the memory footprint of just one clone.

  • Sasha Zelman

    October 31, 2011 at 8:05 pm

    Adam,
    Thank you as usual.
    I was aware of this option, but did not realize it was that significant.

    Andrew

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy