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Effect Idea
Posted by Joao Souza on August 5, 2014 at 11:31 pmGuys imagine a guy standing in the rain.
I want to create a bubble around him like a force field protecting him from the rain.
I could create a transparent bubble with photoshop but I need raindrops “running” over it.
I can create the rain with particle illusion but I don’t know how to create raindrops(water)running over force field(bubble).
Do you guys have any idea?
Thanks.We have so much time and so little to do! / Willy Wonka
Theo Van laar replied 11 years, 9 months ago 5 Members · 13 Replies -
13 Replies
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Graham Bernard
August 6, 2014 at 10:57 am -
Joao Souza
August 6, 2014 at 12:23 pmIt looks terrible but if it’s just an example, yeah I could use that idea.
How did you do that?We have so much time and so little to do! / Willy Wonka
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Graham Bernard
August 6, 2014 at 12:42 pm[Joao Souza] “It looks terrible”
My intention was for you to examine this and say if this is the general approach you wanted. Now, what part is unacceptable and which is not. You need to be more specific.
Grazie
Video Content Creator and Potter
PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
Cameras: Canon XF300 + PowerShot SX50HS Bridge -
Joao Souza
August 6, 2014 at 1:11 pmYep that’s the general approach I want but it doesn’t look real in any level so the idea is correct but it looks terrible.
We have so much time and so little to do! / Willy Wonka
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Graham Bernard
August 6, 2014 at 1:34 pmOK, now we are getting somewhere.
Where are you sourcing your Rain?
G
Video Content Creator and Potter
PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
Cameras: Canon XF300 + PowerShot SX50HS Bridge -
Stephen Mann
August 6, 2014 at 10:53 pmGrazie, I would like to know how you did this. The rain, though, is more of a waterfall than a rain shower.
Steve Mann
MannMade Digital Video
http://www.mmdv.com -
Joao Souza
August 6, 2014 at 11:01 pmSorry but I don’t understand your question.
Does “where” mean what program will I use to create my rain?
Or “where” like what background will I use?
I learned “where” = place so I’m confused cause I could use any place(background).
If “where” is about program, like I said probably I’ll use particle ilusion.
Sorry for this confusion, english is not my native language 😉We have so much time and so little to do! / Willy Wonka
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Graham Bernard
August 7, 2014 at 8:19 am[Stephen Mann] “Grazie, I would like to know how you did this.”
I used the SONY SpherizeFX to allow the “Sphere” outline to take the illusion further.
[Stephen Mann] “The rain, though, is more of a waterfall than a rain shower”
Yes, yes it does. And I’ve used my attempt to try and outline the difficulty in managing the expectations of the USER’s use of the S/W.
[Joao Souza] “Does “where” mean what program will I use to create my rain?”
Yes, and have you reconfirm that it WOULD be pI is good to hear from you. What settings would you use? What level of accuracy of the render would you use? I use Lagarith at full 1920×1080. There was an outside chance you would be actually filming the rain. Or on second thoughts may use another particle s/w solution.
[Joao Souza] “Or “where” like what background will I use?
I learned “where” = place so I’m confused cause I could use any place(background).
If “where” is about program, like I said probably I’ll use particle ilusion.”Nope, not the BG. You going to need to get more complex with pI than I did – for sure! What I provided was two-fold:
1] To supply a graphical interpretation of your original outline. It would appear I achieved that with you.
2] As a starting place, that the overall expectations of reality that the “viewer” could cope with: does it look real enough to be plausible. From your reactions it isn’t – I’m not surprised.
Here’s the thing: How far down this exploration will you decide that there is a No-Win option and that you need to either:
1] Decide to use stronger/complex particle s/w.
or . . .
2] Decide to physically build a real sphere with real rain and go real-world.
Now, moving this fascinating exploration further, how to utilize the tools we have to get close to what YOU want. To do this then YOU need to be clearer. Might I suggest you consider:
A] How close to the sphere do you want your “viewer” to be?
B] Do you want the rain to “ping-off” the surface of the Sphere?
C] Do you want the rain to bounce off and up off the ground too?
D] Do you want to see dribbles and rivulets of water pouring over the surface of the Sphere?
E] Do you want to see through D] into the inside of the Sphere?
etc etc . . .
Now do you see where I am going with this? I do hope so.
So, to recap, this “venture” underlines those same issues recognized from the time of that first Cave Painter right up to the famous digital illusion high-end professionals at THE MILL – meaning that which is NOT real . . real. . .
Cheers
Grazie
Video Content Creator and Potter
PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
Cameras: Canon XF300 + PowerShot SX50HS Bridge -
Joao Souza
August 7, 2014 at 10:15 amI’m just having fun, don’t need to be that deep and complicated.
I just don’t know how to make the rain run over a transparent bubble(force field).
Nope, no real filming, just PI rain and a photoshoped transparent bubble.We have so much time and so little to do! / Willy Wonka
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Graham Bernard
August 7, 2014 at 11:45 am[Joao Souza] “I’m just having fun”
Me too.
G
Video Content Creator and Potter
PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
Cameras: Canon XF300 + PowerShot SX50HS Bridge
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