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Dynamics interacting with displacer
Im trying to have the spheres from the emitter (Rigid Body) interact with the plane (Collider Body) but the simulation is not being affected by the displacer on the plane.
The problem is the spheres hit where I assume the plane would exist without the displacer, instead of interacting with the animated displacement on the plane.
Attached a simplified scene to show the issue, any tips what am I missing / doing wrong?

