Activity › Forums › Adobe After Effects › Duik IK – scaling and flipping puppets
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Duik IK – scaling and flipping puppets
Hristo Stefanov replied 11 years, 7 months ago 5 Members · 12 Replies
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Matt Howarth
July 4, 2014 at 7:56 pmHi Rosa,
thanks for your response, that’s what I thought, but if I find a better way I’ll post it.
cheers
Matt
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Hristo Stefanov
October 11, 2014 at 6:18 pmHi! Yesterday I installed DUIK and in a half an hour I stumbled upon the same problem.
And I found a really simple solution – no duplicating the whole rig, not at all.Just expand the properties of your shape layer (it works only with shapes), go to Shape X > Transform: Shape X and change the values there. I even created another Null object with two checkbox expressions, because I needed it to flip my right and left foot.
Under the scale of Transform: Shape X I wrote this code:
if (thisComp.layer("Flips").effect("Left Foot")("Checkbox") == 1) [100,100] else [-100,100]
Flips is the name of the Null object, Left Foot is the name of the Checkbox expression controller. And whenever I check that box in the Null object, it flips the foot. It can be even animated. The same goes for the other foot. 🙂
EDIT: Better yet, don’t create another Null object, but use the DUIK Controller Null object where you can find the remaining controllers for your rig. 🙂
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