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Activity Forums Avid Media Composer DNxHR with Alpha not working

  • DNxHR with Alpha not working

    Posted by Clay Coleman on July 24, 2020 at 9:03 am

    Hi,

    I’m working in Resolve and have exported keyed clips to DNxHR 12Bit with Alpha PreMult for finishing in AVID.

    When I check the exported clips by re-importing them into Resolve, everything works as it should. In AVID however, the editor only has a black background, no Alpha (no transparency).

    What gives? Any thoughts much appreciated.
    Clay

    Per Scaffidi replied 5 years ago 6 Members · 6 Replies
  • 6 Replies
  • Eric Santiago

    July 24, 2020 at 9:54 pm

    Does Avid still import the extra data for Alpha clips/images?

  • Glenn Sakatch

    July 25, 2020 at 4:31 pm

    Your import or link options in Avid have to be specifically set to include the alpha channel. (Usually reversed alpha, if made with common workflows)

    Glenn

  • Clay Coleman

    July 25, 2020 at 8:02 pm

    Thanks for the info. I’ve passed it on to the editor.
    I’ll see what I can find online, but can you point me to a tutorial or documentation that covers this in depth?

    Best,
    Clay

  • Brian Berdan

    March 24, 2021 at 3:17 am

    In MC 2021, I can’t seem to get an alpha channel to import. Just upgrade so dealing with QuickTime limitations, so I made an OP1a mxf is After Effects with alpha… still no go. Just comes into Avid as a plain clip.

  • Job Ter burg

    March 25, 2021 at 6:13 am

    I think this is what the dnxmov2mxf utility was built for.

  • Per Scaffidi

    April 7, 2021 at 5:21 pm

    As mentioned above — double check that alpha channels are turned on in the import settings.

    You also need to use straight matte when rendering — the alpha channel will still import but you’ll see issues with transparency. Without knowing more, that could be why you’re not seeing anything. In the most recent versions of MC, if you open up the effects controls for a clip with alpha, there’s now a checkbox for “foreground is premultiplied” that I assume takes care of that issue, but it is off by default.

    I’m running MC 2020.12 and just did a quick test export from After Effects. These codecs imported properly with straight matte and alpha channel:

    Quicktime DnxHR HQX

    Quicktime DnxHD 175x

    AVI

    Prores4444

    Quicktime animation

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