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Difference between Orientation and Roration of a 3D layer
Hello,
This question might sound pretty newbie, even though I’ve been using AE for quite a while.
I would like to unserstand what are the differences between Orientation and Rotation of a 3D layer in AE.
I was trying to create a 3d prism with 3D solids masked to trianges the other day and I just could not set the sides to the correct angle.
Creating a cube was pretty easy, because all the angles are 90 degree, but here I had to do some math, but still could not make it to look like prism.
Thank you.