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Delaying rotation of the clones
Hi there,
I would like to ask for a help with delaying clones.
I have a Cloner with a few simple hemispheres cloned in the Blend mode. The hemispheres are sharing the same center and I rotate them by Step Effector. It works, but not exactly as I expected.
In the Step Effector I set 1000 degree rotation. The Strength of this effector is what drives the animation. Sure, I can play with spline to interpolate rotation values between clones, but this is now what I am seeking. The problem is, that even first clone rotates faster and rotation of the last one is slow, they all begin to animate in the same time.
I would like the first clone to start rotating, while everything else is waiting. And after specified time I want the second clone to start rotating and so on. The time delay beween rotation of each clone is what I am looking for.
I found lot of tutorials about delaying keyframed animation, but I assume that this is another situation.
Thank you in advance!