-
Delay fracturing with R18
I am creating an animation where stuff is falling into a blender. I am using the built in Veroni fracturing to make the pieces fracture and spin around the bottom of the blender as they hit the blade, but I want to try a version where everything falls intro the blender (without breaking apart) and then turn on the blade and things break up. Is there a way to do this in C4D? I have been through every dynamic setting and cant seen to make this work. Any suggestions would be appreciated.