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Activity Forums Maxon Cinema 4D Deformation –> Point attach Expression –> Priority

  • Deformation –> Point attach Expression –> Priority

    Posted by Glenn Tak on December 11, 2022 at 9:39 pm

    I have an object attached to an end point on a spline thru a point position/global position expression. I move the spline point and the object follows as expected.

    But I have a bend deformer on the spline… when I bend the spline, the object doesn’t follow. It is still attached to the end point but unless I physically move the end point, the object will not follow.

    There must be a way to have the object stay attached when I deform. It sounds like a priority issue. I have try a dozen different priority choices. Nothing seems to work.

    Anyone have any ideas? If you’ll pardon the pun… I need to get my Priorities straight!!

    Thanks

    TAK

    Glenn Tak replied 2 years, 3 months ago 2 Members · 2 Replies
  • 2 Replies

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