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DataToVideoScale LUT vs. generating 64-940 LUT
I’m curious why I get different results from using the DataToVideoScale LUT and generating a Soft Clip LUT with 64-940 range and “scaled to clipping range” enabled?
The LUT I generated seems to scale the video as I would expect (and the rendered files look identical when brought back in and viewed with unscaled monitoring) but the DataToVideoScale LUT seems to clip shadow and highlight detail, about the same as the DataToVideoClip
Is there something going on with that LUT that I’m missing?
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