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Activity Forums Maxon Cinema 4D Custom pivot for mograph objects?

  • Custom pivot for mograph objects?

    Posted by Taras Kosmachuk on January 9, 2011 at 5:20 pm

    Is it possible to assign custom pivot point for clones in cloner object or other mograph objects?

    To be specific I need to rotate polygons of a plane inside fracture object around custom point, when I’m applying plane or random effector polygons rotates around it’s own center, how can it be changed?

    Thanks!

    Adam Trachtenberg replied 15 years, 6 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    January 10, 2011 at 4:12 pm

    For a fracture object you could put each polygon inside a null and the effectors will use the null’s location as the pivot point.

    If you’re using a cloner the effectors will use the clone’s axis as the pivot point.

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