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CUP runs at 100% when playing multicam sequence
Not sure if this is a premier issue or if it’s my cpu/computer. When I play a multicam sequence, only four cameras synced, my cpu shoots to 100% and starts choking. When I am out of the multi cam sequence and just playing a regular timeline it runs at around 20% and plays fine. A few months ago this did not happen. This now happenes on any project that has a multicam sequence. Anybody have any thoughts?
Computer Specs:
- Processor 12th Gen Intel(R) Core(TM) i9-12900KS 3.40 GHz
- Installed RAM 128 GB (128 GB usable)
- System type 64-bit operating system, x64-based processor
- Windows 11 Pro
- GPU: NVIDIA TRX A4500
- Motherboard: ASUS PRIME Z690-P
- Qnap RAID 5 storage with 10gb transfer cards in both the Qnap and the computer. Cat 8 cable. (Qnap has 1tb of cash)