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CS6 rendor errors when using nested clips+tracking mattes+noise reduction
Hi
Am coming up against some render limitations.https://vimeo.com/42047598
pw bellsStrange render glitches where you can see the mask flash on and off randomly. Looks fine in timeline preview
Does anyone know of any best practices to avoid these errors?
Need to do more testing to isolate.Am using Neat Video in a nested clip and 2 different track mattes
Local is the new global
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