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Activity Forums Adobe After Effects Creating the Final Frontier

  • Creating the Final Frontier

    Posted by Jon Agnew on September 14, 2007 at 4:19 pm

    I need to create a 3D universe through which an animated camera will fly. I don’t mean to sound like a total noob, but is there a good tutorial out there illustrating a good technique for this? I specifically need to see stars moving in 3D space…over/under/beside the camera.

    Graham Quince replied 18 years, 8 months ago 4 Members · 5 Replies
  • 5 Replies
  • Steve Roberts

    September 14, 2007 at 4:37 pm

    You need a lot of particles in 3D space. For that you need to buy Particular.

  • Steve Roberts

    September 14, 2007 at 4:39 pm

    Or if you’re just flying straight ahead, oyu could use AE’s CC Starburst effect. Very Trek.

  • Darby Edelen

    September 14, 2007 at 5:05 pm

    The most effective method would be using a particle generator such as Particle Playground (which renders extremely slowly) or Particular (which is all around awesome, but kind of pricey).

    Alternatively you could create a few star graphics and write an expression to randomly distribute them in 3D space, within a range, applied to the position property:

    range = 800;
    range = range / 2;
    seedRandom(index, true);
    x = random(-1 * range, range);
    y = random(-1 * range, range);
    z = random(-1 * range, range);
    [x,y,z]

    The above sample would randomly place a layer within a 800x800x800 cube with it’s origin at [0,0,0]. You can make modifications to this to better suit your needs. For more stars just duplicate your layers with this expression applied.

    Note that this can get prohibitively slow with a lot of layers/motion blur/DOF. I recommend creating a distant starfield backdrop to help sell the look, maybe some nebulae as well? =) When objects are far from the camera you can often get away with grouping them onto a 2D plane.

    Darby Edelen
    DVD Menu Artist
    Left Coast Digital
    Aptos, CA

  • Jon Agnew

    September 14, 2007 at 5:21 pm

    Thanks, everyone! I’ve said it before, and I’ll say it again…God Bless Creative Cow!

  • Graham Quince

    September 15, 2007 at 7:48 am

    Do you actually need to pass stars in this 3D universe? If not, then you could use a flat star map and wrap it around CC Sphere. Then make that sphere enormous and put the camera inside it.

    Just a thought.

    Graham

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