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Creating first emitter, a Water Ball. Any tips?
Hi,
I’m very new to particleIllusion. I’ve worked through the tutorials. I want to start my first project with it and having trouble knowing where to start to create my first emitter since I can’t find one that already exists.
I want to have a “Human Torch 01” emitter from fire_01.il3, “dance around” with a “water ball equivalent” of the same thing. I want the fire to look like water and the smoke to look like steam. I figured I would copy the Human Torch, then replace the particles with ones from one or more of the water emitters. I want the behavior of the particles to be basically the same.
Anyone have any tips/suggestions or point me in the direction of a good tutorial that would help?
Thanks,
Jeron