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Activity Forums Adobe After Effects Creating a 3d dome in AE 6

  • Creating a 3d dome in AE 6

    Posted by Stephen Fisher on January 2, 2013 at 10:29 pm

    Hi All-

    I’m trying to create a 3D dome in AE CS6 using the ray-trace features. I’ve managed to create a 3D sphere, but can’t seem to cut it in half. Does anyone have any ideas?

    If it helps, I’m trying to re-create this landmark in 3D space…

    https://www.flickr.com/photos/gspmgwu/6080008032/

    I’ve managed to make the pillars and the pedestal, but can’t make the top!

    Any help would be greatly appreciated…

    Best,
    Stephen Fisher
    Multimedia Producer
    George Washington University

    GW Tempietto in Kogan Plaza

    Walter Soyka replied 13 years, 8 months ago 3 Members · 4 Replies
  • 4 Replies
  • Tom Daigon

    January 2, 2013 at 10:58 pm

    Another approach would be to build it in a true 3D program (Blender is amazing and free) then save it as an OBJ file . You can them import this object into Element 3D (plug in) made by Video Copilot which will be displayed and rendered very quickly in AE.

    This doesnt use the AE raytracing mode , but will give you the result you want.

    https://www.videocopilot.net/products/element/

    Tom Daigon
    PrP / After Effects Editor
    http://www.hdshotsandcuts.com
    https://www.youtube.com/watch?v=DxPrG3WUyz8
    (Best viewed at 1080P and full screen)
    HP Z820 Dual 2687
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  • Walter Soyka

    January 3, 2013 at 4:33 pm

    [Stephen Fisher] “I’m trying to create a 3D dome in AE CS6 using the ray-trace features. I’ve managed to create a 3D sphere, but can’t seem to cut it in half. Does anyone have any ideas?”

    Ae CS6 lacks modeling tools. If you can’t extrude/bevel it, you can’t make it in Ae. (You can only make full spheres via a clever bevel hack.)

    Tom’s advice to use a plugin like Element is probably best.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Stephen Fisher

    January 3, 2013 at 4:43 pm

    You can make a full sphere pretty easily by typing a . and then setting the bevel style to convex, bevel depth to 100, hole bevel depth to 0 and extrusion depth to 10. Just can’t really mess with the shape afterwards in Raytrace 3d.

    Thanks though.
    Stephen Fisher
    Multimedia Producer
    George Washington University

  • Walter Soyka

    January 3, 2013 at 5:08 pm

    [Stephen Fisher] “You can make a full sphere pretty easily by typing a . and then setting the bevel style to convex, bevel depth to 100, hole bevel depth to 0 and extrusion depth to 10.”

    That’s the clever hack I was referring to.

    In a proper 3D package, you have primitives, which are elemental pieces of geometry that you can easily generate: spheres, cubes, pyramids, planes, etc. Ae CS6 doesn’t have these, so to get a primitive sphere, you have to bevel the heck out of a circle as you describe. As you note, once you do this, you can’t really do anything else to it (like modify the polygons or cut it with a Boolean operator and a box).

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

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