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Create a silhouette in a door opening
Hello,
I’ve got a composition that represents a room. I’ve modelled the walls, the floor and the ceiling by texture layers with 3D switcher on.
I have an idea to have a door in the rear wall that opens and a silhouette appears in the opening. The silhouette is another CG object (a ball) created with CC Sphere with 3D switcher on. After a short while the ball starts moving (bounces) toward the viewer.
The result should look like this:
https://abduzeedo.com/files/imagecache/Post640x480/originals/3498283472_44d6ab6e1b_b.jpg
or like this:
Except that there is a ball instead of the human silhouette.
I have several problems:
1. What is the best way to create the door in this project? I’ve tried with a white solid that covers a part of the rear wall with some glow applied but it didn’t work well. I cannot reach natural result. Should I cut a hole in the source file of the rear wall? Or is it better to create a mask? Or can I keep the solid but use different effect on it?
2. How do I create a nice silhouette with a light spill over it? Is the mask around the object the right way to go? Are there easier ways?
3. What is the best way to create the shadow? I’m still playing with the lightning options in AE but I cannot get it right. Is a spotlight behind the object a way to go? Are there better solutions to achieve this?
I’m quite a newbie in AE. Probable the project is more advanced than I can handle. However, I’ll never learn if I don’t try, will I? 😉




