-
CPU usage
Have been trying to get the most out of my PC and now have the ray tracing up to a good speed by using multiple gfx cards,
However when I use a plugin like shatter it crawls along at a very slow speed.
Seems to me that this might be the way the software is written —- I can see that for this task the machine only uses one CPU core —- anyone got any ideas / insights please?
Chris Brett
===========================================================