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Activity Forums Adobe After Effects CPU usage

  • Posted by Chris Brett on October 23, 2013 at 1:30 pm

    Have been trying to get the most out of my PC and now have the ray tracing up to a good speed by using multiple gfx cards,

    However when I use a plugin like shatter it crawls along at a very slow speed.

    Seems to me that this might be the way the software is written —- I can see that for this task the machine only uses one CPU core —- anyone got any ideas / insights please?

    Chris Brett

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    Chris Brett replied 12 years, 9 months ago 3 Members · 3 Replies
  • 3 Replies
  • Todd Kopriva

    October 23, 2013 at 2:13 pm

    The Shatter effect was written in the 1990s to simulate a full 3D environment. It is not fast.

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    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
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  • Ericbowen

    October 23, 2013 at 5:36 pm

    That means that effect is not multithreading and is single threaded only. There are still some effects that don’t multithread well or at all.

    Eric-ADK
    Tech Manager
    support@adkvideoediting.com

  • Chris Brett

    October 24, 2013 at 6:48 pm

    Thanks Chaps — pretty much as I expected — all the best —-chris —

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