- March 27, 2008 at 11:25 pm
Creating a shotgun blast using 3ds max and AE: Part 1
Many people are interested in creating and incorporating 3d generated footage into live action. In this 2 part tutorial, Michael Park will demonstrate how to create a shotgun blast at the camera using 3d rendered particles and distortion trails along with some 2d footage to create a convincing effect. In part 1 of this tutorial, we will create the 3d shotgun pellet geometry and material, as well as the distortion trails to be later used in the after effects composition.
Click on the link above to find Michael’s tutorial.
- December 28, 2010 at 11:42 am
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