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Activity Forums Maxon Cinema 4D converting symmetry arms to individual sides

  • converting symmetry arms to individual sides

    Posted by Darren Fetzer on November 6, 2009 at 12:22 am

    so i’ve made this mecha, and i’m using the symmetry tool, what i need to do is to make the other side into an object – BUT! that limb has to move independent from the other. so using the current-state-to-object tool only does half the job i need it to do. the limbs still act like they’re stuck in symmetry mode, when i move one arm, both sides move together instead of only one.

    what do i do?

    Darren Fetzer replied 16 years, 6 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    November 6, 2009 at 2:36 pm

    Sounds like you have the arms rigged?

  • Darren Fetzer

    November 6, 2009 at 9:12 pm

    mmmm, i’m a newbie, so i don’t know what rigging means.

    i have all the layers correctly grouped named and sorted if that matters.

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