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converting 3D track data to 2D track
I am working out a way to automate utilizing live footage in the graphics for a massive broadcast production being done at my studio. It is tons of back to back graphics which involves a lot of footage edited to VOs. Instead of putting the footage into the graphic I am working out how to produce the graphic and have the footage put in through the avid. I have thus far worked out to render out of 3D a “tracking pass” for where the footage goes, bring it into mocha, track it and then export it to BCC Corner Pin and load that file through the plug in into the avid. It works great however I want to remove the process of tracking a 3D shot just made but rather translate the data straight into a text file for BCC. Is there a way to take a 3D camera information and XYZ and bake it into corner pin information or into XY and Scale so I can export this as a text file to load into BCC in the avid? Working this out with save me days on the job I am currently doing. If anyone has an suggestions that would be great. Thanks a lot!
Tristan
VFX Sup