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Controlling Zig Zag area in Shape Layer using a Gradient ramp
I have a shape layer stroke on which I have used Zig Zag modifier to create a ripple effect. I have then connected the size of the Zig Zag modifier to Audio Keyframes.
Sample Image 2 is the effect I want
Sample Image 1 is the effect that I haveSample Image 3 is the composition I have
I want to be able to control the spread of this ripple and have it happen only where I want.
I looked up a tutorial on YouTube that gave me an idea of a Gradient ramp expression, but the controls I am using is different.
I would appreciate some direction as to how to go about this.
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