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  • Containing objects within another via rigid and collider

    Posted by Craig Ricker on April 13, 2012 at 6:21 am

    Hi there,

    I have made a raffle barrel, and i’d like to put some tokens inside that I will animate getting pulled out.
    I only have Cinema 4d broadcast, and so I can only do dynamics inside a mograph object.

    So i’m using a mograph cloner to create 6 tokens.

    When i spin the barrel, the tokens do interact with the barrel and bounce around inside, but some of them go flying out of it? The faster I spin the barrel, the quicker majority of them fly out.

    Is there some settings that allows them to get past a collider object?

    Craig Ricker replied 14 years ago 2 Members · 3 Replies
  • 3 Replies
  • Craig Ricker

    April 13, 2012 at 6:23 am

    3976_barrel.c4d.zip

    Here is the scene file if you’d like to see.

  • Randy Johnson

    April 13, 2012 at 8:15 am

    Your papers are flying out between the frames…. the faster you go the more stuff happens between the frames so they find holes faster.
    Solution:
    In your Project settings (cmd or ctrl) D.
    The Dynamics : expert tab you can change the Steps per frame try some higher settings.
    With your animation now 10 works but if you change some settings you may need more.

    As this project is you don’t need to change it, but sometimes you get a similar issue from using the wrong solver shape… on your rigid body tag Collision:Shape is set to Auto, generally Moving mesh is the answer.

    /Randy

  • Craig Ricker

    April 15, 2012 at 11:38 pm

    BRILLIANT! thankyou!

    Ok I now have a stupid issue with a null. The lock on the front of the barrel, I would like to rotate to unlock. The polygon objects that make up the lock are in a null, and the rotation bands of the null are not in the right axis, i.e not lying in the way I would like to make a rotation.

    I’ve tried everything i’m aware of to attempt to change the angle of these bands using the enable axis modification tool. I cant seem to change them though?

    What am I missing?

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