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Constraining objects to others
I have an animation of a cube rotating around in a 360, I also have some text which I want to stick to the cube so its on one face and rotating with it.
I have tried the PSR constraint, but with that I cannot move around the text to my desired position
I have also tried the parent constraint which works perfectly well, and allows me to move the text around while still rotating to the cube… But…
I noticed that whenever I render, the text is completely off from where I placed it. Still rotating with the cube, but in a completely different position from what I put it in.
If anyone knows how to stick the text to the face of the cube (other than parent and psr), so it rotates with it, please tell me.

