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Connecting corners of elements in 3d space
I’m trying to find a way to connect the corners of 2 elements in a 3d environement. The camera is animated, and the anchor point of the elements as well. I tried creating a solid then parenting it to one of the elements and using the lookAt fucntion to look at the seconde lements but I need it to lookat the corners of the object not center, and also because the anchor point is animated it’s a bit off….Can anyone help.