-
Compositing Footsteps
I’m compositing a walking character into snowy footage so that footprints are left behind as the character progresses through the walk cycle.
I’ve made the footprints in Houdini using grains so all the footprint construction is done. [Image attached] How do I now composite this in AE/c4d over the background plate without it looking like an extra object stuck on top [HDRI’s and feathered masks have only got me so far]
Any suggestions would be most grateful
Regards