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  • Complex Gradients Fast?

    Posted by Sasha Zelman on December 4, 2011 at 3:58 am

    Is there a fast way in C4D to build complex gradients? Various software like Corel Painter, XenoDream, Apophysis allow building gradients from images, Illustrator and Photoshop have vast collections of prebuild gradients… I wish I could use wealth of pre-existing gradients in C4D. In the mean time I guess I will play with shader effector…

    Sasha Zelman replied 14 years, 7 months ago 4 Members · 7 Replies
  • 7 Replies
  • David Biederbeck

    December 4, 2011 at 7:02 pm

    What do you mean “complex gradients?” What would you like to do that you can’t do with the gradient selection in textures under color in your material editor?

    PS, you can save materials for later if you make one you like,

  • Sasha Zelman

    December 5, 2011 at 8:26 pm

    By complex I mean 50-200 color nodes per gradient. It takes me about 3 seconds to build such gradient in XenoDream and it would take me 5-10 minutes to build it manually in C4D, so I am asking about faster ways to do so.

    One way to do it I guess would be to build material with multiple layers in where each of the layers is a relatively simple gradient (10-20 nodes) and then combine them using different blending modes. After initial setup it would be relatively fast to produce new gradient material.

    I sense that there may be another way of nesting colorizers, applying different gradient materials with gradients in alpha on top of each other and combining it with moGraph color – so I was hoping that some of you more experienced guys can give me some advice… that’s all.

  • Adam Trachtenberg

    December 5, 2011 at 11:07 pm

    One thing you can do is right-click on the gradient and choose “double knots”. Do that a few times and you can get a pretty complex — though repetitive — gradient. You can also put a gradient shader inside of a colorizer.

  • David Biederbeck

    December 6, 2011 at 12:41 am

    Sorry man, not sure if there is a way to easily do that. When I create complex textures (with star patterns etc) I make them in Illustrator. Maybe that would help

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  • Sasha Zelman

    December 12, 2011 at 11:23 pm

    Every little bit helps… thank you.

  • Sasha Zelman

    December 12, 2011 at 11:29 pm

    Thank you… I do use Photoshop and Illustrator a lot and use C4D as if it were very complex Photoshop plugin… but discover that in many respects it is deeper and better designed program than Photoshop… no flame war intended…

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