Activity › Forums › VEGAS Pro › Colour Curves plugins for Vegas pro 12? (for separate colours/channels)
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Colour Curves plugins for Vegas pro 12? (for separate colours/channels)
Blake Gibson replied 11 years, 8 months ago 6 Members · 24 Replies
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Graham Bernard
November 23, 2014 at 6:41 am[John Rofrano] “You don’t understand what Color Curves is doing.”
Following on from John’s comment, Blake, I just found this for you. The INTERNET is great!
https://documentation.apple.com/en/color/usermanual/index.html#chapter=1%26section=4%26tasks=true
Grazie
Video Content Creator and Potter
PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
Cameras: Canon XF300 + PowerShot SX50HS Bridge -
John Rofrano
November 23, 2014 at 11:15 amGood find Graham. That explains how red + green + blue = white.
~jr
http://www.johnrofrano.com
http://www.vasst.com -
Mark Barton
November 23, 2014 at 4:48 pmThanks for that post. I was looking into finally getting around to learning more about the color correction process and this thread had caught my attention. Some more reading material to add to my list!
Thanks!
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Nick Hope
November 27, 2014 at 5:31 amOther NLEs and color grading programs have a master RGB curve that can be adjusted separately from the red, green and blue curves within the same instance. Premiere Pro, Colorista, DaVinci Resolve, and even Sony Catalyst all have this. This is one of my biggest wishes for Vegas.
Here’s my wishlist for Vegas Pro’s color curves:
– much bigger window with a grid
– a diagonal bottom-left-to-top-right guideline
– real numbers on the axes
– live output of coordinates
– the ability to input precise coordinates
– import/export LUT
– ability to change the RGB master curve after “splitting” the individual Red-Green-Blue curves.
– make “Show all channels” default to ON, like it used to in VP10 and earlierI haven’t found any color curves plugins at all for Vegas, and I’ve looked pretty hard. There’s a definite market for someone to write one.
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Blake Gibson
November 27, 2014 at 6:40 amJohn: unfortunately I know very little about grading/correction. It’s something I’m really hoping to get better at. Thanks for the help.
Graham: that link looks great! Thanks I will read it tonight!
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Graham Bernard
November 27, 2014 at 6:57 am[Nick Hope] ” This is one of my biggest wishes for Vegas”
Righto! Will this, above your/our recent experiences with Bugs on the latest Build, make you believe that these improved Colour Curve “feature-set” will happen, anytime soon?
Point being:
EITHER Squishing of Bugs OR New Features to a dormant, unchanged CC Control? Or could it be BOTH? And as you say, not only are there 3rd party options providing a whole fully, rich-range but even now they have their OWN “Catalyst” s/w. Even more reason, IMO, that SCS wont be reviewing Colour Curves anytime soon.
Excellent wishlist Nick.
Grazie
Video Content Creator and Potter
PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
Cameras: Canon XF300 + PowerShot SX50HS Bridge -
Blake Gibson
November 27, 2014 at 7:25 amNick, the only way I’ve found to use LUTs with Vegas is with magic bullet looks. The new filmconvert lets you export LUTs, however I don’t particular know what I would export LUTs for?
I really REALLY like Sony Vegas, it’s strange that they don’t implement some missing features that are really needed.
I’m just a beginner, still learning so there would be lot’s of stuff I am missing from my wish list:
– A good white balance tool
– Good shadows/highlights recovery (like Premiere)
– Native LUT support
– Export to OMF
– 10 bit project/export (Just going off what I see here, it’s only 8bit? DNXHD doesn’t offer a 36mbps 10 bit export, just 8bit) -
Graham Bernard
November 27, 2014 at 7:59 am[Blake Gibson] “I really REALLY like Sony Vegas, it’s strange that they don’t implement some missing features that are really needed.”
Apologies for jumping in here, it is not strange at all, when you take into account the long term view of the path that Vegas has taken. I/we have seen features wither and die (ProType Titler for one) and on the hand, hand-offs to 3rd party developers, VASST, Excalibur, FBmn, Red Giant (I have MBL) and more recently GenArts – I use Particle Illusion and Sapphire Edge.
Grazie
Video Content Creator and Potter
PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
Cameras: Canon XF300 + PowerShot SX50HS Bridge -
Nick Hope
November 27, 2014 at 8:21 am[Grazie] Will this, above your/our recent experiences with Bugs on the latest Build, make you believe that these improved Colour Curve “feature-set” will happen, anytime soon?
No, not at all, but we can hope and pray.
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John Rofrano
November 27, 2014 at 4:23 pmI’d be happy of SCS just fixed the bug in the correct Color Curves that doesn’t allow you to change the corner values unless you highlight both of them 2 times. In other words you can’t move the top one down until you select the top one, then select the bottom one, then select the top one again, and then you can move it. (very strange bug that drives me nuts)
~jr
http://www.johnrofrano.com
http://www.vasst.com
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