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Collision Deformer result shows only in interactive render region :(
Hi there!
I have a collision deformer in a plain object which is used for the floor. Collision deformer is doing its job on the plain object, but no matter what I try, the shadows/collisions made by the sliding objects only appear when I use the interactive render region. Rendering to picture viewer… those shadows/collisions all vanish.
I tried cacheing and re-cacheing the deformer, using simple materials, tested all the lights and sky individually, cranked up the light’s shadows, with and without AO, different settings of Anti-Alliasing… But no difference.
I’ll attach a picture of each.
I’m in R20.
Any thoughts would be much appreciated..!
Thanks!

