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Activity Forums Maxon Cinema 4D Cluster or bouquet of strings and spheres

  • Cluster or bouquet of strings and spheres

    Posted by Cynthia Da Costa on December 11, 2020 at 6:23 pm

    Hello,

    I’m trying to make a cluster or bouquet of strings with spheres on them. The strings are closer together on the bottom than the top.

    I just can’t figure out how to make it so the spheres won’t intersect with each other.
    I used hair, tried applying rigid body to the spheres, push apart, … Kept the string and sphere separate, but when doing this the strings won’t stay attached to the spheres while cloning them.

    Nothing I can find to make it work.

    This is my inspiration. I don’t want to make multiple “bouquets”, only one.

    If someone could push me in the right direction that would be cool.
    Thank you
    Cynthia

    Cynthia Da Costa replied 5 years, 7 months ago 2 Members · 2 Replies
  • 2 Replies
  • Jeng Oh

    December 12, 2020 at 7:44 pm

    Should be pretty straight forward but might take some creative thinking.

    I would-

    Create a Particle emitter

    Set spheres as the particles (and make sure they’re pretty close to each other when shot out)

    Set the spheres as dynamic (and reduce gravity to 0)

    Put the emitter in a Tracer object

    Shoot the spheres as far up as you want them to be, and bake it

    Current state to object on Tracer splines

    Now you have the balls hovering up and cramped together, and a spline going down from the center of each sphere, and you can sweep the splines

    Some things to play with in the dynamics –

    Linear/Angular Damping

    Follow Position/Rotation

    Friction

    Adding some turbulence to have the spheres wobble around (an so the splines would look more displaced like in the example you showed)

  • Cynthia Da Costa

    December 14, 2020 at 12:27 pm

    Thank you so much!

    I’m still learning C4D and still figuring things out how to combine techniques etc.

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