-
Cloned Cloners Color
The triple ‘C’ threat!
I have cloned a cube with the Mograph Color Shader applied. The color is changed using a Random Effector. I want these colors (per cube) to be used when I then clone the cloner, but it appears as though the Color value in the top level cloner’s Transform tab overrides the random color.
Is there a way around this?
Darby Edelen