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Cinema 4D texture baking acting strange
Hi! 3rd day I am fighting with texture baking. I am modeling TV, and I want to put in one game, so I need UV mapped texture, so I did Object Bake, but texture looked like crap, then I tried texture bake, but same look. I want material to be baked, so it looks like in render, with reflections from lights, sky map, etc.
Hope someone can tell me what I am doing wrong. Thank You!
crap1.png
crap2.png
tv1.jpg
tv2.jpg
tv3.jpg
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