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Cinema 4D import multiple ascii files in splines and more
Hello,
I have a text file will all the buildings of one small town. The points that make the polygon, altitude, and height of buildings. 2300 in total.
I scripted outside C4D to output 2300 asc files named 1.asc—2300.asc of this format:Point X Y Z H
1 -84.830000000074 241.57 -200.230000000447 2.5
2 -85.120000000112 241.57 -196.790000000037 2.5
3 -77.879999999888 241.57 -196.169999999925 2.5
4 -77.649999999907 241.57 -198.879999999888 2.5
5 -80.649999999907 241.57 -199.139999999665 2.5
6 -80.590000000084 241.57 -199.860000000335 2.5
7 -84.830000000074 241.57 -200.230000000447 2.5H is the building height
This file format is just good to import points for a spline manually in C4D.
What I would like to do is automate the process for the 2300 buildings:
For each of the 2300 files:
-create a closed linear spline no intermediate points with name name of asc file
-import the asc file points in the spline
-create a n Extrude Nurbs to put the spline in and setup Y movement to HI use C4D 12.048 (yes, old version)
Thanks everyone who can help.
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