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Cinema 4D getting a grid of white dots on renders
So I’m rendering out a earth animation and I keep getting basically what looks like a grid of white dots ontop of the image…
I can’t figure out what’s going on. Rendered out all multi-pass to see if one layer was doing it.. it’s not. I put my anti-aliasing at best. render @ 1920×1080
There’s really no need to put on AO or GI … which might fix the problem but add to render time. I was also thinking it could be the texture i used for the earth, but the dots bleed into the ‘space” area as well…
