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Character Clothing Dynamics – Cloth tag Spikes/ Artifacts – How can i fix this?
Hi yall!
Using Cinema 4D 2025, my cloth simulation with Cloth, Belt, and Collider tags creates spikes/artifacts on the geometry during animation.
Bellow i’ve dropped a Screen Shot and a preview of my scene, in the image you can see my setup, and the video shows the issue.
TLDR of my setup: The character uses a cape, the cape object has a cloth tag and a belt tag. The character body has a collider tag. Collisions or some other issue are creating this spikes.
How can I fix this?
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