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Channel > Set Matte takes too much
Hi 🙂
When I am using the Channel > Set Matte function to do things like the lightspill from John Starr Dewar’s tutorial, I notice, that the resulting Matte is not exactly like it was before. It clips more pixels around the edges than it should. I thought of a pre/unpremultiply-problem but I cannot fix it.
Does someone know the problem ?
So what to do about it ?Thanks for every idea!
__Peter__
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