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Activity Forums Maxon Cinema 4D Changing the falloff of an Emitter

  • Jim Scott

    September 12, 2017 at 5:33 pm

    What particle system are you using? I don’t know of any way to use different shapes as emitters in C4D’s system, but if you’re using X-Particles you can use any object or spline as an emitter by setting Emitter Shape to “Object” and placing an object or spline into the Object window.

  • Brian Jones

    September 12, 2017 at 6:30 pm

    yeah, no way to do it with original particles but TP can emit from a spline (or other objects) – there is a TP Spline Emitter preset in the content Browser… (or as Jim says XParticles)

  • Bashar Hassouneh

    September 12, 2017 at 7:43 pm

    Yep that’s it, I’m buying that X particles plugin now.

    thanks, guys.

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