-
changing position of a Spline effector
Hello,
I have a scene, where a cloner is being animated through a spline using a spline effector. The clone is revealed using the scale function of a Plain effector. I would love to use the Position function of the plain effecotr so there is a small amount of Y position shift, kind like like ” falling” as they reveal. However because the spline effector I cant do this.
Any one has any idea?
Many thanks