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Change axis facing in null object?
I’m not an expert in bones, so I hope this isn’t too nooby a question, but I want to use “Target” on the eyes of this figure (attached), but Target gets all wonky since it wants to use the Z axis, which in this case is facing down. I tried Enable Axis on the nulls (upper red arrow) but it rotates the object, and doesn’t change the axis. I want to get the Z axis to point “forward” of the eye. Is there a command/method that I’m missing? (I apologoze for the double image post–not sure how to get rid of one.)