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CD Joints & Skin is FAST!
Howdy,
While experimenting with converting the “Night Feeders” alien creature rig from bones to CD Joints & Skin, I discovered something interesting. CD Joints & Skin is [b][i]VERY FAST[/i][/b] in the viewport. I did a couple of comparison screen capture vids on my PC, which has a 1.9GHz AMD Athlon processor with a Radeon 9600 video card.
The scene is a 168 frame walk animation. The total polygon count for the scene is 24,238. Both screen capture vids were done with HyperNurbs off, but as you can see from the image, the CD Joints & Skin rig reached the end of the animation long before the bone rig:

You can download the two screen capture vids here if you want to see them:
https://www.cactus3d.com/JointsPerformance.zipThis is something I hadn’t expected while developing CD Joints & Skin, but it is a nice surprise.
Adios,
Cactus DanCinema 4D R9 XL Bundle, BodyPaint, Dynamics
http://www.cactus3d.com
http://www.cactus3d.com/Plugins.html
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