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Cartoon-ish Rocket Flight Path
I’ve built a very graphic (sketch & toon) rocket that i need to zip around and BEND along the path that it is following…Possibly even Bulge as it comes to a stop.
Its a short animation for a network ID. I know my way around C4D but dont have any experience rigging characters and am not sure where to start.
I’m currently in the midst of VertexPushers “rigging” (vol. 3) tutorials but don’t believe this will answer my quesiton.
Thanks for the help