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Can’t get a cap fillet for the edges of a mograph text extruded with an Effector Shader
Hi, I have a text object created with MoGraph which I extruded with a Shader Effector and then made it bounce with a Spring Effector. It’s a pretty fast way to get the text extruding effect that is explained in this tutorial: https://jorgelega.com/tutorials_delay.html
The problem is I want to add a fillet to the edges of the text to make it look better but the Caps option in the Text Object is rendered useless after the Shader Effector comes into work with the extrusion, cause it also stretches the fillet. Does anyone know any way I could add a fillet to the edges?? (without having to do the whole thing again please haha)Thank you!