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Activity Forums Adobe After Effects Can’t find the correct effect to use

  • Can’t find the correct effect to use

    Posted by Bruno Koch on December 5, 2011 at 6:01 pm

    Hi!
    I’m working on a short that has a plastic skin patch in it, but the edge didn’t really stick to the skin, so long story short i need to make some gaps disappear.
    Here is an image of it:
    002_buda001.jpg
    I’ve made a mask around the “scar”, i’ve been trying many different blurs and color correction methods, sometimes 3 of them at the same time, but i just can’t seem to find the right effect to use.
    Here is an image of what i managed to accomplish so far:
    002_buda002.jpg
    Does anyone have any experience regarding this problem?

    Bruno Koch replied 14 years, 8 months ago 5 Members · 5 Replies
  • 5 Replies
  • Kevin Camp

    December 5, 2011 at 8:39 pm

    you may need to add hair to help disguise the patching.

    here’s a link to some photoshop brushes for hair that may help you… this would involve creating hair in photoshop and then adding it in ae, so some motion tracking may also be involved if either the arm or camera moves.

    https://creativemac.digitalmedianet.com/articles/viewarticle.jsp?id=27688

    at the bottom of that article, there is also a link to some skin brushes that were used in the samples shown.

    Kevin Camp
    Senior Designer
    KCPQ, KMYQ & KRCW

  • Roland R. kahlenberg

    December 6, 2011 at 4:35 am

    Cloning will likely give you a better result. Kevin’s given you some options in PS to look into which are also useful.

    HTH
    RoRK

    Intensive AE & Mocha Training in Singapore and Malaysia
    Adobe ACE/ACI (version 7) & Imagineer Systems Inc Approved Mocha Trainer

  • Tudor “ted” jelescu

    December 6, 2011 at 7:21 am

    All of the previous is great advice. My approach would be to create a patch in PSD that looks good and then apply that using tracking (Mocha) and match the grain. Of course we don’t know how much the hand is moving or if the camera moves at all, in which case it becomes more complex.

    Tudor “Ted” Jelescu
    Senior VFX Artist

  • Walter Soyka

    December 6, 2011 at 3:16 pm

    I’d start with cloning, like Roland mentioned.

    You might also be able to cheat a bit on this shot (or in this sequence) by color grading the left-most edge of the arm. Because the arm is curving away, I think you could throw it into shadow and have it still look realistic and consistent with the style of the frame. This wouldn’t complete cover up the edge on the patch, but it would help to push the eye away from that edge and may be combined with any of the suggested approaches.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Bruno Koch

    December 6, 2011 at 9:45 pm

    Thanks for the tips, I’ve tried some of them out.
    It’s definitely trackable, but the arm stretches and rotates a bit, so the photoshop method didn’t work. I ended up using curves/channel blur/hue-saturation adjustments and a lot of keyframes.

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