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Activity › Forums › Maxon Cinema 4D › Can’t add sketch and Toon setting to sub polygon Displacement

  • Brian Jones

    August 23, 2010 at 2:29 pm

    if you have MoGraph you can use the Displace Deformer so the displacement gets done before the Sketch and Toon like this:

    -HyperNurb
    – Object (a sphere probably)
    – Displace Deformer

  • Tom Holgen

    August 23, 2010 at 4:27 pm

    I understand the idea behind that but it still doesn’t work.

  • Brian Jones

    August 23, 2010 at 6:55 pm

    1020_sttest.zip

    in that I’m just using a custom shader (noise) in the deformer but you can use your texture tag you already made if you want – just choose Texture Tag in the Displace Deformer. But *don’t* put the texture tag on the sphere or it will displace the sphere twice and it still won’t look right, just put the tag on the deformer if you are using the texture tag method.

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