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Can you apply effectors to animated parameters?
I have created some liquid using 2 planes, extrude nurb, and a displacement. I am trying to get random heights and size in the liquid.
i even added a hyper nurb to smooth the plane and of set the planes to see if i could get sudo organic differences in the liquid.
I have made very nice material but the displacement is too uniform, so i tried to use a random effector on the displacement.How do i get the random effector to effect the displacement?
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