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Can Someone Tell How to Use Live Trace with Pro Animator?
Still spending hours trying to make illustrator live trace work predictably with Pro Animator.
I wonder if some kind soul might be willing to do a dummys walk thru of this potentially great “live trace feature” so we can use it “Specifically” in zax?
It seems there could be many future zax users who might also have to start out at the ground zero of integrating illustrator with zax. Not everybody has years of existing strong experience in Illustrator.
I can trace in ai so it looks great, I can get outlines, I get extracted vectors, but the ai version 3 files I create always seem to have some kind of various unpredictable problems. (mostly holes filled in – or trying to make different parts of the same logo – so I can animate different parts of it separately)
Could someone do a step by step – heads up – outline of what we have to do to be successful – especially how to get predictable compound paths when things dont go right?
I could use a quick steps outline right here in the thread itself – a nice live trace tutorial specific to zax would be totally awesome but could take weeks to show up.
Thanks