-
Camera’s active position not relative to custom view
I’m trying to get my head around 3D camera rigs. For the most part i’m doing OK and achieving what I want, but for some reason when I change some parameters later in the composition that are key framed, it mucks with the earlier key framed transitions.
Now, AE being logical and all, I thought that it was because that I had adjusted one of the non key framed values and thus mucked up my other camera moves, but I’ll be damned if I can find any values that have changed!
Anyway, the main thrust of this post is trying to understand custom view 1 and the active camera view. See pic. In my mind, the camera should not even be seeing the text at the angle it is at? I guess it’s just a case of getting used to how the rig works together – and by rig I mean Camera parented to an Null.
Olly Lawer

