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camera wobble
i’m having trouble understanding harry frank’s (greymachine.com) camera wobble tutorial.
heres the expression:t=time – key(2).time;
if (t<0){
value;
}else{
veloc = 18;
amplitude = 60;
decay =2;x=amplitude*Math.sin(veloc*time)/Math.exp(decay*time)
value+ [x,x]}i understand the wobble part but don't understand what triggers the wobble. From the tutorial i think it has something to do with the second keyframe minus current time? i don't know. any way any help would be great.
also could i use this expression for multiple camera movements in the same comp? each time the camera stops it wobbles?
Thanks